Presented at IEEE VR, March 2021
Cybersickness is an unpleasant phenomenon caused by the visually induced impression of ego-motion while in fact being seated. To reduce its negative impact in VR experiences, we analyze the effectiveness of two techniques – peripheral blurring and field of view reduction – through an experiment in an interactive race game environment displayed with a commercial head-mounted display with integrated eye tracker. To measure the level of discomfort experienced by our participants, we utilize self-report and physiological measurements. Our results indicate that, among both techniques, reducing the displayed field of view up to 10 degrees is most efficient to mitigate cybersickness.
@inproceedings{groth2021visual,
title={Visual techniques to reduce cybersickness in virtual reality},
author={Groth, Colin and Tauscher, Jan-Philipp and Heesen, Nikkel and Castillo, Susana and Magnor, Marcus},
booktitle={2021 IEEE conference on virtual reality and 3D user interfaces abstracts and workshops (VRW)},
pages={486--487},
year={2021},
organization={IEEE}
}